• Debugging in Flowstone.
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    Debugging in Flowstone is one of the areas that has been quite neglected and we are forced to rely solely on the “ad hoc” method of adding trigger counters, float primitives and watch statements ect scattered all over to look at values of interest. Which is fine but it is a very primitive way of…

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  • Improvements to the DSP code component?
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    The DSP code component is great for writing fast DSP code but has always been very limited. The code is very close to the underlying SSE Assembler which forces us to use bitmasks instead of if/else statements which I really don’t mind, but what I do mind is the lack of functions. Writing functions enables…

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  • Download area, mobile app and 64bit
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    Download Area I recently paid for a plugin for WordPress that will enable us to have a proper download area that users can upload there modules too. I tested the free version and it worked fine so I went ahead and paid for the pro version because it added lots of extra features and the…

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  • Flowstone Guru is here!
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    Flowstone Guru is here! So this is my new Blog focusing on the Flowstone Graphical Programming Language, which I shall refer to simply as FS or Flowstone from here on in! I will be adding modules as time goes on, some will be paid for but most will be free. I do plan to do…

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